Abstract
Based on previous work on in-situ data transfer infrastructure and compiler-based software analysis, we have designed a virtual observation system for real time computer simulations. This paper presents an event detection framework for a virtual observation system. By using signal processing and detection approaches to the memory-based data streams, this framework can be reconfigured to capture high-frequency events and low-frequency events. These approaches used in the framework can dramatically reduce the data transfer needed for in-situ data analysis (between distributed computing nodes or between the CPU/GPU nodes). In the paper, we also use a terrestrial ecosystem system simulation within the Earth System Model to demonstrate the practical values of this effort.