Bio
Mr. Benoit joined ORNL in 2019 after a lengthy career. He began his professional journey in water modeling, then worked on sonar systems for plankton detection. He later moved to the United States to focus on graphical user interfaces (GUIs) for Windows applications. After returning to Canada, he worked in the gaming industry as a 3D renderer. Upon moving back to the United States, he continued in the gaming industry and subsequently spent a year in augmented and virtual reality. He joined ORNL after securing a U.S. green card.
Professional Experience
2019 to Present: Software Engineer, Oak Ridge National Laboratory, Oak Ridge TN
2016 to 2017: Software Engineer, Microsoft, Redmond WA
2010 to 2016: Software Engineer, Konami Gaming Inc. Las Vegas NV
2010 to 2010: Software Engineer, GameTech International, Reno NV
2006 to 2009: Software Engineer, Electronic Arts, Burnaby, BC, Canada
1998 to 2005: Software Engineer, Interactive Intelligence Inc, Deerfield Beach FL
1996 to 1998: Software Engineer, Command Software Systems, Inc, Jupiter FL
1992 to 1996: Research Assistant, Maurice-Lamontagne Institute, Mont-Joli, QC, Canada
1989 to 1992: Software Engineer, National Institute of Scientific Research, Québec, QC, Canada
Education
B.S. Computer science and Mathematics, Laval University, Québec, Canada, (1988)
B.S. Physics, Laval University, Québec, Canada, (1985)