November 2016

Conference Paper

Performance Modeling of In Situ Rendering

By:
Larsen, Matthew; Harrison, Cyrus; Kress, James M; Pugmire, David R; Meredith, Jeremy; Childs, Hank
Page Number:
276-287
Book Title:
SC '16: Proceedings of the International Conference for High Performance Computing, Networking, Storage and Analysis
Publication Date:
November 2016
Conference Name:
International Conference for High Performance Computing, Networking, Storage and Analysis (SC 2016)
Conference Location:
Salt Lake City, Utah, United States of America
Conference Sponsor:
IEEE
View DOI Listing:
https://doi.org/10.1109/SC.2016.23

Abstract

With the push to exascale, in situ visualization and analysis will continue to play an important role in high performance computing. Tightly coupling in situ visualization with simulations constrains resources for both, and these constraints force a complex balance of trade-offs. A performance model that provides an a priori answer for the cost of using an in situ approach for a given task would assist in managing the trade-offs between simulation and visualization resources. In this work, we present new statistical performance models, based on algorithmic complexity, that accurately predict the run-time cost of a set of representative rendering algorithms, an essential in situ visualization task. To train and validate the models, we conduct a performance study of an MPI+X rendering infrastructure used in situ with three HPC simulation applications. We then explore feasibility issues using the model for selected in situ rendering questions.


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