March 2019

Conference Paper

A Hybrid Reinforcement Learning and Cellular Automata Model for Crowd Simulation on the GPU

By:
Ruiz, Sergio; Hernandez Arreguin, Benjamin
Page Number:
59-74
Book Title:
High Performance Computing: 5th Latin American Conference, CARLA 2018
Publication Date:
March 2019
Publisher Location:
Springer Nature, Singapore, Singapore
Conference Name:
Latin American High Performance Computing Conference (CARLA 2018)
Conference Location:
Bucaramanga, Colombia
Conference Sponsor:
Universidad Industrial de Santander
View DOI Listing:
https://doi.org/10.1007/978-3-030-16205-4_5

Abstract

We present a GPU-based hybrid model for crowd simulations. The model uses reinforcement learning to guide groups of pedestrians towards a goal while adapting to environmental dynamics, and a cellular automaton to describe individual pedestrians’ interactions. In contrast to traditional multi-agent reinforcement learning methods, our model encodes the learned navigation policy into a navigation map, which is used by the cellular automaton’s update rule to calculate the next simulation step. As a result, reinforcement learning is independent of the number of agents, allowing the simulation of large crowds. Implementation of this model on the GPU allows interactive simulations of several hundreds of pedestrians.